Test the idea before you pay to build it.

User research, UX flows and clickable prototypes that show what works before development starts.

Changing a screen in Figma costs minutes. Changing it after it is coded costs days. Good design work saves money further down the line.

Our designers talk to your users, map the journeys that matter and turn them into wireframes, a visual design system and a clickable prototype. You can take the prototype to investors or put it in front of customers, and our engineers can build from it directly.

Typical timeline
3 to 6 weeks
Team
Product designer, UX researcher, project lead
Tools
Figma, FigJam, Maze
Output
Prototype, design system, specs

What we build.

  • User research

    Interviews and quick surveys to understand what your users need and where they get stuck.

  • UX flows and wireframes

    The screens and steps for each key task, agreed before any visual design.

  • UI design

    A visual language that fits your brand, with components ready for development.

  • Clickable prototypes

    Realistic prototypes you can test on a phone or share with investors.

  • Design systems

    Reusable colours, type, components and rules so the product stays consistent as it grows.

  • Usability testing

    Sessions with real users to find problems while they are still cheap to fix.

Hand-drawn app wireframes on paper

From questions to a tested prototype.

Weekly builds, written sign-off at every stage and one project lead throughout.

  1. Understand

    Stakeholder workshop and user interviews to agree the problem you are solving.

  2. Map

    User journeys and wireframes for the key tasks, reviewed with you screen by screen.

  3. Design

    Visual design and a component library built in Figma.

  4. Test and refine

    Prototype sessions with users, then changes based on what we learn.

Tools we use

  • Figma
  • FigJam
  • Maze
  • Protopie
  • Adobe Illustrator
  • Lottie
  • Notion
  • Loom

“The prototype got us through our seed round. Investors could tap through the product before it existed.”

Zain MalikCo-founder, fintech startup, Lahore

Design and prototyping questions.

Anything else, ask us directly. We answer on the phone, on WhatsApp or by email.

Ask a question

Can we hire you only for design?

Yes. Many clients start with design and prototyping, then decide on development. You keep the Figma files either way.

How many revisions are included?

Each stage includes review rounds with you. We agree the number up front and rarely need to go beyond it, because we test early.

Do you redesign existing apps?

Yes. We start with a UX review of your current product and user feedback, then prioritise the changes with the biggest impact.

Will developers be able to build from your designs?

Yes. Designs come with components, spacing rules and specs, and our own engineers review them for feasibility.

Tell us what you are building.

Share a few lines about the idea, your timeline and a rough budget. A project lead reads every enquiry and replies within one working day.

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