iPhone and iPad apps, built the way Apple intended.

Swift and SwiftUI apps that follow Apple's guidelines, pass review and feel right on every screen size.

iPhone users expect polish. Gestures, haptics, typography and accessibility all have to match what Apple's own apps do.

We build in Swift and SwiftUI, use Apple frameworks where they fit, and follow the Human Interface Guidelines closely so the app passes review without drama. Widgets, Apple Pay, Sign in with Apple and HealthKit are all part of our regular toolkit.

Typical first release
10 to 16 weeks
Team
Project lead, designer, 2 engineers, QA
Languages
Swift, SwiftUI, UIKit
Engagement
Fixed quote or monthly retainer

What we build.

  • SwiftUI apps

    Modern, declarative interfaces that adapt to iPhone, iPad and dark mode.

  • Apple platform features

    Widgets, Live Activities, Apple Pay, Sign in with Apple and push notifications.

  • watchOS companions

    Apple Watch apps and complications for quick check-ins and health data.

  • Accessibility built in

    VoiceOver labels, Dynamic Type and contrast checks as part of every sprint.

  • App Review readiness

    Privacy labels, permission prompts and review notes prepared before submission.

  • Updates for new iOS releases

    We test against each iOS beta so your app is ready on release day.

Close-up of an iPhone with app icons in hand

From sketch to the App Store.

Weekly builds, written sign-off at every stage and one project lead throughout.

  1. Platform fit review

    We confirm which Apple features help your users and which ones would only add cost.

  2. Design in Apple's language

    Screens designed around iOS patterns, then tested as a prototype on your iPhone.

  3. TestFlight every week

    Each sprint ends with a TestFlight build for you and your team to try.

  4. Submission and release

    App Store listing, review submission and a phased release to limit risk.

Tools we use

  • Swift
  • SwiftUI
  • UIKit
  • Combine
  • Core Data
  • CloudKit
  • TestFlight
  • Xcode Cloud

“The app went through App Review first time, and the VoiceOver support got a thank-you email from one of our users.”

Sana QureshiDigital lead, wellness brand, Karachi

iOS app development questions.

Anything else, ask us directly. We answer on the phone, on WhatsApp or by email.

Ask a question

Do we need a Mac or an Apple developer account?

You need an Apple Developer Program membership in your company name so the app belongs to you. We guide you through signing up. You do not need a Mac.

Can you build for iPad and Apple Watch too?

Yes. SwiftUI lets us share much of the code across iPhone, iPad and watchOS, so extra devices cost less than separate apps.

What if Apple rejects the app?

Rejections are rare when guidelines are followed from the start. If one happens, we fix the issue and resubmit at no extra cost.

Do you also build the Android version?

Yes, either natively in Kotlin or with Flutter. We will recommend the approach that fits your budget and timeline.

Tell us what you are building.

Share a few lines about the idea, your timeline and a rough budget. A project lead reads every enquiry and replies within one working day.

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